Books by Adrienne Kress
The Explorers: The Door in the Alley
Featuring a mysterious society, a secretive past, and a pig in a teeny hat, The Explorers: The Door in the Alley is the first book in a new series for fans of The Name of This Book Is a Secret and The Mysterious Benedict Society. Knock once if you can find it—but only members are allowed inside.
This is one of those stories that start with a pig in a teeny hat. It’s not the one you’re thinking about. (This story is way better than that one.)
This pig-in-a-teeny-hat story starts when a very uninquisitive boy stumbles upon a very mysterious society. After that, there is danger and adventure; there are missing persons, hired thugs, a hidden box, a lost map, and famous explorers; and there is a girl looking for help that only uninquisitive boys can offer.
The Explorers: The Door in the Alley is the first book in a series that is sure to hit young readers right in the funny bone.
"[A] wildly funny adventure....Animals in teeny hats, Wonderland-style logic, and loads of wordplay and sarcasm will keep readers giggling all the way through."-Kirkus Reviews
"Exhilarating....Fans of a Series of Unfortunate Events will be drawn to this."—Booklist
“A rollicking read, full of derring-do and old-fashioned villainy.”—School Library Journal
"Funny, offbeat, and subversive...occasional footnotes and other humorous asides from the omniscient narrator break the fourth wall and ramp up the playfulness."—The Horn Book
"Narrated with a smart, brisk tone and plenty of snark...The Door in the Alley packs plenty of twists, turns and danger."—Shelf Awareness
"The Explorers: The Door in the Alley is a rollicking and clever adventure! Chock full of brilliant plot twists, pitch-perfect humor, and non-stop action. Kress has kicked off this series with a bang!"—Arthur Slade, author of The Hunchback Assignments
Copies
No copies available.
The Explorers: The Door in the Alley
Featuring a mysterious society, a secretive past, and a pig in a teeny hat, this is the first book in a new series for fans of The Name of This Book Is a Secret and The Mysterious Benedict Society.
Knock once if you can find it—but only members are allowed inside.
This is one of those stories that starts with a pig in a teeny hat. It’s not the one you’re thinking about. (This story is way better than that one.)
This pig-in-a-teeny-hat story is filled with adventure and danger. There are missing persons, hired thugs, a mysterious box, a hidden key, famous explorers, a risk-averse boy, and a girl on a rescue mission. Not to mention secrets that are not meant for the faint of heart. But if you are feeling bold, or maybe even a little italic, and if you enjoy derring-dos (and doing dares), this just might be the story for you!
Don’t miss the sequel: The Explorers: The Reckless Rescue. And it’s really not a big deal, but if you find a pig in a teeny hat, please return him to the Explorers Society as soon as humanly possible. Thank you.
“[A] wildly funny adventure. . . . Animals in teeny hats, Wonderland-style logic, and loads of wordplay and sarcasm will keep readers giggling all the way through.” —Kirkus Reviews
“Exhilarating. . . . Fans of a Series of Unfortunate Events will be drawn to this.” —Booklist
“A rollicking read, full of derring-do and old-fashioned villainy.” —School Library Journal
“Funny, offbeat, and subversive . . . occasional footnotes and other humorous asides from the omniscient narrator break the fourth wall and ramp up the playfulness.” —The Horn Book
“Narrated with a smart, brisk tone and plenty of snark . . . The Door in the Alley packs plenty of twists, turns and danger.” —Shelf Awareness
Copies
No copies available.
The Explorers: The Reckless Rescue
More mystery, more bravery, more danger, and one amazingly reckless rescue await in the second book in the Explorers series! The perfect read for fans of The Name of This Book Is Secret and The Mysterious Benedict Society!
Reader! Your attention is greatly needed. We have left things unresolved! What began as your average story of a boy stumbling upon a pig in a teeny hat and a secret international explorers society has turned into an adventure of epic proportions.
The bad news: The boy (Sebastian) has been kidnapped by a trio of troublesome thugs. The good news: His new friend Evie has promised to rescue him! The bad news: Sebastian has been taken halfway around the world. The good news: Evie has famous explorer and former Filipendulous Five member Catherine Lind at her side! The bad news: There's still the whole matter of Evie's grandfather (and the leader of the Filipendulous Five) somewhere out there in grave danger. The good news: Pursuing Sebastian will lead Evie and Catherine to another member of the Filipendulous Five, who might be able to help!
This missive is a call to action and an invitation to join in mystery, bravery, and danger. There will be new people to meet, new places to see, and some dancing along the way. And one amazingly reckless rescue.
PRAISE FOR THE FIRST BOOK IN THE SERIES--THE EXPLORERS: THE DOOR IN THE ALLEY
"[A] wildly funny adventure. . . . Animals in teeny hats, Wonderland-style logic, and loads of wordplay and sarcasm will keep readers giggling all the way through." --Kirkus Reviews
"Exhilarating. . . . Fans of a Series of Unfortunate Events will be drawn to this." --Booklist
Copies
No copies available.
The Explorers: The Reckless Rescue
More mystery, more bravery, more danger, and one amazingly reckless rescue await in the second book in the Explorers series! The perfect read for fans of The Name of This Book Is a Secret and The Mysterious Benedict Society!
Reader! Your attention is greatly needed. We have left things unresolved! What began as your average story of a boy stumbling upon a pig in a teeny hat and a secret international explorers society has turned into an adventure of epic proportions.
• The bad news: The boy (Sebastian) has been kidnapped by a trio of troublesome thugs.
• The good news: His new friend Evie has promised to rescue him!
• The bad news: Sebastian has been taken halfway around the world.
• The good news: Evie has famous explorer and former Filipendulous Five member Catherine Lind at her side!
• The bad news: There's still the whole matter of Evie's grandfather (and the leader of the Filipendulous Five) somewhere out there in grave danger.
• The good news: Pursuing Sebastian will lead Evie and Catherine to another member of the Filipendulous Five, who might be able to help!
This missive is a call to action and an invitation to join in mystery, bravery, and danger. There will be new people to meet, new places to see, and some dancing along the way. And one amazingly reckless rescue.
PRAISE FOR THE FIRST BOOK IN THE SERIES: THE EXPLORERS: THE DOOR IN THE ALLEY:
"[A] wildly funny adventure. . . . Animals in teeny hats, Wonderland-style logic, and loads of wordplay and sarcasm will keep readers giggling all the way through."-Kirkus Reviews
"Exhilarating. . . . Fans of a Series of Unfortunate Events will be drawn to this."-Booklist
"A rollicking read, full of derring-do and old-fashioned villainy."-School Library Journal
"Funny, offbeat, and subversive . . . occasional footnotes and other humorous asides from the omniscient narrator break the fourth wall and ramp up the playfulness."-The Horn Book
"Narrated with a smart, brisk tone and plenty of snark. . . . The Explorers: The Door in the Alleypacks plenty of twists, turns and danger."-Shelf Awareness
Copies
No copies available.
Dreams Come to Life (Bendy and the Ink Machine, Book 1)
An all-new official, original novel from the twisted world of the hit horror video game, Bendy and the Ink Machine!
Seventeen-year-old Buddy has spent most of his life trying to escape the Lower East Side slums of New York City. Working as a delivery boy to support his family, Buddy wants to become an artist, a dream he's sure will never be realized. But that all changes when a delivery job puts him face-to-face with Mister Joey Drew, the eccentric owner of an animation studio.Mister Drew takes Buddy under his wing as an apprentice, thrusting him into a world unlike anything Buddy has ever seen before. There's the colorful cast of the studio, from the cranky, yet driven composer Sammy Lawrence to Dot, the writing intern and Buddy's counterpart. Working for Mister Drew, Buddy starts to think that maybe it's really as simple as Mister Drew says: Dreams do come true. But not everything at the studio is as picture-perfect as it seems . . .Something is going bump in the night at Joey Drew Studios, something that leaves behind trails of thick, dark ink. While the studio frantically works toward their latest deadline, Buddy and Dot team up to find out just what is tormenting the studio after-hours, even if it means tracking the trail to Mister Drew himself.Don't miss this official, original, pulse-pounding story from award-winning author Adrienne Kress, developed with theMeatly, Mike Mood, and Bookpast!
Copies
No copies available.
The Lost Ones: An AFK Novel (Bendy #2)
An all-new original novel from the twisted world of the hit horror video game, Bendy!
Atlantic City, 1946. Bill, Constance and Brant can’t help but feel like they are missing out on life. Bill craves an existence outside of his father’s influence. Brant is willing to play a dangerous game to further his career and make a name for himself. Constance yearns for the freedom to be herself and do exactly what she loves. What these three teens don’t know is that their desires will lead them all to a dark secret. Something inky just came to town in the form of a curious machine and a visit from a man named Joey Drew. When mysterious ink stains begin permeating their lives, will these teens investigate and risk it all in the process? And what of the monster lurking in the shadows? Read and find out in this chilling sequel to Dreams Come to Life by Adrienne Kress!
Copies
No copies available.
The Illusion of Living: An Afk Book (Bendy)
Enter the mind of Joey Drew in this exclusive memoir, sure to captivate fans of the hit horror video games Bendy and the Ink Machine and Bendy and the Dark Revival!
Bendy fans will delight in poring over the memoir of his ingenious creator, Joey Drew. From humble beginnings to his meteoric rise as the force behind his eponymous studio, Mr. Drew offers a behind the scenes peek at his many animation innovations, such as Sillivision, his "Rules to Animate By," and of course his unique approach to franchising-among the first of its time.
This re-release even includes never before seen information omitted from the original manuscript, cobbled together from the Joey Drew Studios archive as well as Mr. Drew's personal estate. Don't miss this exclusive peek inside the rise-and fall-of one of the most groundbreaking animators in history!
Copies
No copies available.
Ticket to Ride™ : An Unexpected Journey (Volume 1)
All aboard the journey of a lifetime! Ticket to Ride is an immensely popular board game where players test their skills in teamwork, strategy, and luck. This new, 100% official, and high stakesTicket to Ride book will whisk readers all throughout the North America, is perfect for fans of all ages, with black-and-white illustrations by artist David Miles and chilling, pulse-pounding prose by bestselling author Adrienne Kress.
To say twelve-year-old Teddy loves trains is an understatement. He is obsessed. He knows everything there is to know about them, has the most amazing model train setup in the basement, and he carries around a classic caboose, a small model of a caboose of a 19th century steam engine that he received as a birthday gift. It’s his good luck charm! So when Teddy wins a Ticket To Ride the Excelsior Express in a writing contest, he can't wait. The Excelsior Express is a train that's modeled to look like it's from the 1920's but is outfitted with a high-tech locomotive system. This will be the train's flagship journey, and it's a dream come true for Teddy. Plus, he'll get to see his grandparents in Los Angeles, and travel all across North America from his hometown of Toronto, Canada.
Wait . . . dream come true?
Or maybe a nightmare.
When the train gets rerouted from Omaha to Pittsburgh, at first, Teddy doesn't think anything of it. Trains get rerouted all of the time. But then the train gets rerouted again. What's more, his lucky caboose is missing.
As it turns out, this ticket to ride takes Teddy, his new friend Olivia, a woman always dressed in yellow named Mina, two traveling musicians named Allie and Dex, and their fellow passengers on an unexpected journey and through some pretty hefty corporate corruption.
Based on the hit board game, Ticket to Ride, author Adrienne Kress weaves fascinating story with adventure in this book that's full of mystery, adventure, and friendship, in a style reminiscent of Lemony Snicket and Roald Dahl. Illustrator David Miles's spot art leaps off the page . . . and onto a train track. Fans of Lemony Snicket's A Series of Unfortunate Events and Adrienne's own Bendy and the Ink Machine novels will love this series.
"With a crisp, engaging voice and sharp wit, Adrienne Kress is always a treat to read." - Kelley Armstrong, #1 New York Times Bestselling Author
Copies
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$12.99
Five Nights at Freddy's: Return to the Pit (Interactive Novel #2)
by Adrienne Kress, Scott Cawthon
Just in time for the 10th anniversary of Five Nights at Freddy's, return to Freddy Fazbear's Pizza in this interactive novel in which YOU decide what happens!
Dive into an interactive retelling of one of the most popular FNAF stories, and the basis for an all-new video game "Into the Pit”! You the reader are Oswald, and after using the ball pit at Jeff’s Pizza to travel back in time to 1985, you've brought a sadistic animatronic back into the present. Can you escape? Or will it be game over for you and your friends? With over 25 different possible endings and two difficulty settings, this one-of-a-kind, innovative novel is a uniquely entertaining experience for any Freddy fan.
Copies
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$12.99
Timothy and the Dragon's Gate
Timothy Freshwater--a smart-aleck boy who just got expelled from the last school in the city--learns that the Chinese mail clerk at his father's office is really an enslaved dragon who, with Timothy's help, must scale the Dragon's Gate in order to resume his true form. By the author of Alex and the Ironic Gentleman.
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Alex and the Ironic Gentleman
When pirates kidnap ten-and-a-half-year-old Alex Morningside's beloved new teacher, Mr. Underwood, Alex sets off on a journey to rescue him, along the way encountering a steady stream of hilarious and colorful characters.
Copies
No copies available.
Alex and the Ironic Gentleman
When pirates kidnap ten-and-a-half-year-old Alex Morningside's beloved new teacher, Mr. Underwood, Alex sets off on a journey to rescue him, along the way encountering a steady stream of hilarious and colorful characters. Reprint.
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No copies available.
Hatter Madigan: Ghost in the Hatbox
by Frank Beddor, Adrienne Kress
An exciting new adventure featuring a teenaged Hatter Madigan, one of the most popular character from the New York Times best-selling The Looking Glass Wars trilogy by Frank Beddor!
Combat training! Secret society initiations! Self-serving rivals! Welcome to Wonderland’s prestigious Millinery Academy: where those born to protect the queendom train to become spies, assassins, and bodyguards. With all that to contend with, not to mention following in his popular older brother’s footsteps, just getting through Imagination Class seems impossible already.
And that’s before he starts seeing ghosts lurking in the corridors
When students begin behaving strangely throughout the academy, Hatter and his fellow cadets must unlock the mysteries behind the ghosts, and the headmaster’s suspicious behavior, before the entire student body finds itself possessed!
Join Hatter and his fellow cadets on their first adventures in Wonderland. Let’s just hope it isn’t their last!
Copies
No copies available.
Dreams Come to Life (Bendy Graphic Novel #1)
Don't miss the pulse-pounding graphic novel adaptation of the bestselling young adult novel, Bendy: Dreams Come to Life. Based on the hit indie video game series, Bendy!
Seventeen-year-old Buddy has spent most of his life trying to escape the Lower East Side slums of New York City. Working as a delivery boy to support his family, Buddy wants to become an artist, a dream he's sure will never be realized. But that all changes when a delivery job puts him face-to-face with Mr. Joey Drew, the eccentric owner of an animation studio. Mr. Drew takes Buddy under his wing as an apprentice, thrusting him into a world unlike anything Buddy has ever seen before.
But not everything at the studio is as picture-perfect as it seems . . . Something is going bump in the night at Joey Drew Studios, something that leaves behind trails of thick, dark ink. While the studio frantically works toward their latest deadline, Buddy and Dot, the writing intern, team up to find out just what is tormenting the studio after-hours, even if it means tracking the trail to Mr. Drew himself.
Fans won't want to miss this horrifying grapic novel adaptation packed with panels that are sure to haunt your nightmares!
Copies
No copies available.
Fade to Black: an AFK Book (Bendy #3)
An all-new original novel from the twisted world of the hit horror video game, Bendy!
Rose is excited to start her first real job at a television studio! When she arrives at the office in Manhattan, she is immediately thrown into the chaos and meets a charming man named Joey Drew. He likes her spirit and hires her as the personal assistant on his new animated Bendy television show.
Rose is thrilled by the opportunity to work with Joey, and on top of that, her family is selected to be one of his "test families." Joey has some new technology that he is experimenting with, and it may have something to do with mysterious ink. He sends a pair of 3D glasses and a brand-new television to Rose's home, and her brother can't wait to try them out. But the glasses may just be a little too real . . .
What happens when the line between imagination and reality starts to blur? And why does Rose keep seeing Bendy everywhere she goes?
Copies
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Ghost Circus
For fans of M.T. Anderson and Sheets, here is a middle-grade graphic novel tale of understanding, compassion, and friendships that cross the line between life and death.
Casey is a young boy wandering the world as a spirit . . . but he's not dead, as far as he knows. Stumbling upon the Ghost Circus, a bizarre traveling show filled with phantom performers who entertain other ghosts, Casey meets Creepy Girl, a ghost who cannot move on, and Polterghost, a silent sheet ghost. The three strike up a tentative friendship, and realize that none of them truly fit in at the circus. Sensing a common cause, Casey and Creepy Girl agree to work together to find out why Casey has crossed over to the ghost realm, and what happened in Creepy Girl's past that is holding her back. But as they investigate, they discover that the Ghost Circus itself is not all that it seems, and a bigger mystery is at hand. Will the spectral trio be able to free the souls trapped in the Circus, or will they all go down in the end?
Copies
No copies available.