Books by R.A. Salvatore
Legacy of the Drow: Collector's Edition
A collection of four New York Times bestselling novels by R. A. Salvatore.
The Legacy of the Drow Collector's Edition brings together four bestselling novels: The Legacy, Starless Night, Siege of Darkness, and Passage to Dawn. The adventure begins in seeming serenity as we find Drizzt Do'Urden enjoying a rare state of peace. But he did not arrive at this station without leaving powerful enemies in his wake. Lolth, the dreaded Spider Queen deity of the evil Dark Elves, counts herself among these enemies and has vowed to end the drow's idyllic days. Thus begins a severe and lasting chain of events that make these collected Forgotten Realms novels unforgettable reads.
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Promise of the Witch King (Forgotten Realms: The Sellswords, Book 2)
The long awaited sequel to Servant of the Shard.
The second title in a new series dealing with two popular characters from the Forgotten Realms world. All three of the books in the last trilogy by Salvatore were New York Times best sellers in hardcover. The last book in the trilogy, The Two Swords, hit #4 on The New York Times best seller list and remained in the top twenty for five weeks.
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The Two Swords: The Hunter's Blades Trilogy, Book III
The final title in the latest New York Times best-selling trilogy from R.A. Salvatore.
This title is the third and final hardcover release in the latest trilogy from R.A. Salvatore, which once again features his popular dark elf character Drizzt Do'Urden. Both of the previous titles in the series were New York Times best-sellers upon hardcover release, while the first title in the trilogy, The Thousand Orcs, hit the list upon mass market release as well. The second title in the series, The Lone Drow, had the highest debut ever on the New York Times best-seller list for a Salvatore title with Wizards of the Coast, Inc. at #7, and it stayed on the list for 10 straight weeks.
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The Dark Elf Trilogy: Collector's Edition (Homeland / Exile / Sojourn)
This three-book set is perfect for collectors and an ideal gift for readers unfamiliar with the Forgotten Realms setting. The Dark Elf Trilogy--Homeland, Exile, and Sojourn--are enclosed in a hard-sided slipcover case featuring the cover art from the series.
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The Orc King: The Legend of Drizzt
The war against the orcs is far from over in this opening installment of a bold new trilogy in the Legend of Drizzt series
The end of winter is near, and it seems the uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows will not last long. The orc tribes united under Obould are splintering, with some seeking to establish an alliance with a clan of half ogres-half orcs. Drizzt, too, feels himself torn apart, unsure which of the Companions needs him most: As Catti-brie recovers from a serious injury, Wulfgar mourns the death of his wife. Together, the broken pair leaves Mithral Hall for Silverymoon, hoping to find a trail that leads to Wulfgar’s lost adopted daughter. Meanwhile, Bruenor begins his own desperate search. Determined to end the war that nearly cost him his life and everything he has built, he will stop at nothing until he finds the ancient dwarven city of Gauntlgrym.
But to truly end the war, drastic changes must be made. Powerful individuals on both sides may have to alter the way they see each other—and perhaps even talk to one another—for it will take more than swords and axes to bring a lasting peace to the Spine of the World.
The Orc King is the first book in the Transitions series and the twentieth installment in the Legend of Drizzt series.
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The Thousand Orcs (Drizzt "4: Paths of Darkness") (The Legend of Drizzt)
Fearsome enemies unite to destroy The Companions in this explosive episode of the long-running Legend of Drizzt saga
When Obould Many-Arrows and the united orc tribes band together with Gerti Orelsdottr and her frost giants, no one is safe. After a skirmish with the orcs almost ends in tragedy, Drizzt Do’Urden and the Companions join with Dagnabbit and a group of dwarves to warn nearby towns of the impending hordes.
But the fight inexorably comes to them at the Battle of Shallows, where humans and dwarves must unite to defend the settlement against the rampaging orcs and their allies. As blades slash and feet trample, even the heroes may not survive a desperate stand.
The Thousand Orcsis the first book in The Hunter’s Blades trilogy and the seventeenth installment in the Legend of Drizzt series.
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The Lone Drow (Drizzt "4: Paths of Darkness") (The Legend of Drizzt)
Devastated by the loss of his friends, Drizzt Do’Urden resumes his vicious battle against the orc army and King Obould Many-Arrows
Drizzt Do’Urden knows what it means to be alone. As a young drow, he was exiled from his home in the Underdark, reviled and feared by his own kind. Only after an arduous journey to Faerûn did he meet the surface dwellers who accepted him, befriended him, and became his steadfast allies. Now, those friends lie dead beneath a fallen tower, leaving Drizzt more alone than he has ever been before.
Fueled by his rage and sorrow, Drizzt becomes the Hunter—the ultimate enemy of the orc hordes still ravaging the North under King Obould’s command. Convinced that everything he loves has been destroyed, he vows to do nothing except kill, kill, and kill again until there are no enemies left. But in the midst of Drizzt’s days of endless slaughter, a pair of elves appear with their pegasi, a promise of aid—and a spark of hope.
The Lone Drow is the second book in The Hunter’s Blades trilogy and the eighteenth installment in the Legend of Drizzt series.
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Paths of Darkness, Collector's Edition (Forgotten Realms)
A collection of four best-selling R.A. Salvatore novels available in paperback for the first time.
This collection of four New York Times best-selling novels from premiere fantasy author R.A. Salvatore includes The Silent Blade, The Spine of the World, Servant of the Shard, and Sea of Swords. These titles continue the tale of Salvatore’s signature character Drizzt Do’Urden™, one of the most well known figures in the Forgotten Realms setting.
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The Icewind Dale Trilogy: Collector's Edition (A Forgotten Realms Omnibus)
Icewind Dale. Windswept passes and forbidding glaciers stand at the top of the world. Below them, in the cold valleys, an evil force broods: the magic of Crenshinibon, the crystal shard.
Now dwarf, barbarian, and drow elf join to battle this evil. Tempered in the furnace of struggle, they form an unbreakable friendship.
A legend is born.
For the first time in one volume, here is New York Times bestselling author R.A. Salvatore's adventure that introduced Drizzt Do'Urden, the heroic dark elf, one of the most beloved characters in fantasy literature.
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Servant of the Shard (Forgotten Realms: The Sellswords, Book 1)
New York Times–bestselling author: The much-awaited story of master assassin Artemis Entreri and the first installment in a new series set in the Forgotten Realms universe
Surrounded by dark elves, Artemis Entreri tightens his grip on the streets of Calimport. While he urges caution, his sponsor grows ever more ambitious. The assassin will soon find himself on a path his most hated enemy has walked before him—a path that leads to a place where someone like Entreri would never be welcome.
Drow leader Jarlaxle has ascended from dark Menzoberranzan with only civil intentions. The malevolent Crystal Shard’s influence on him intensifies until even the drow agents he brought with him grow fearful. When his own company begins to turn on him, Jarlaxle will be forced to find a savior in the man he’s come to enslave.
Servant of the Shard is the first book in the Sellswords trilogy and the fourteenth book in the Legend of Drizzt series
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Immortalis (The Second DemonWars Saga, Book 3)
“Salvatore [is] one of the premier writers in fantasy.”—The News-Star (Monroe, LA)
From his usurped throne in Ursal, Aydrian, son of former queen Jilseponie, attempts to conquer the entire world of Corona. Even Aydrian does not fully understand what drives his ambition, the guiding voices he first heard from the shadow of Oracle, or the truth of his birth in the elven land—before it was stained and mortally threatened by the demon dactyl. As armies clash and plots unfold, darkness spreads across the land. Only the gemstone-bearing Pony can hope to free her son from the grip of evil—by any means necessary. Battles and magic, politics and loyalties build to a great crescendo in this stunning climax to a sweeping fantasy epic.
“As R. A. Salvatore continues to build his detailed world and complex history, his readership is sure to build as well.”—Kevin J. Anderson
“Fans will dance with joy.”—Kirkus Reviews
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Transcendence (The Second DemonWars Saga, Book 2)
“Outstanding . . . Brynn Dharielle is a first-rate female high-fantasy protagonist.”—Booklist
Brave and beautiful Brynn Dharielle has ventured on a daring mission to free her beloved homeland from tyrannical rule. But she cannot imagine the depth of chaos and betrayal that seethes amid a ruthless sect of warrior priests, led by an evil chieftain who conceals a dark, age-old secret. For Brynn and her trusted elven companion, the way to Behren turns into a fierce and illuminating voyage. But by the time Brynn reaches the land where she once saw her parents murdered, the seeds of revolution are already flourishing. The first salvo of a sweeping battle has begun—one that will threaten to destroy the heart and soul of her world. . . .
“As R. A. Salvatore continues to build his detailed world and complex history, his readership is sure to build as well.”—Kevin J. Anderson
“Salvatore [is] one of the premier writers in fantasy.”—The News-Star (Monroe, LA)
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Star Wars: The New Jedi Order: Vector Prime
Twenty-one years have passed since the heroes of the Rebel Alliance destroyed the Death Star, breaking the power of the Emperor. Since then, the New Republic has valiantly struggled to maintain peace and prosperity among the peoples of the galaxy. But unrest has begun to spread and threatens to destroy the Republic's tenuous reign.
Into this volatile atmosphere comes Nom Anor, a charismatic firebrand who heats passions to the boiling point, sowing seeds of dissent for his own dark motives. And as the Jedi and the Republic focus on internal struggles, a new threat surfaces from beyond the farthest reaches of the Outer Rim--an enemy bearing weapons and technology unlike anything New Republic scientists have ever seen.
Suddenly, Luke Skywalker; his wife, Mara; Han Solo; Leia Organa Solo; and Chewbacca--along with the Solo children--are thrust again into battle, to defend the freedom so many have fought and died for. But this time, the power of the Force itself may not be enough . . .
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Star Wars: The Prequel Trilogy (Episodes I, II & III)
by Terry Brooks, MATTHEW STOVER, R.A. Salvatore
For the first time in one stunning volume, here is the complete, epic story arc: The Phantom Menace, Attack of the Clones, and Revenge of the Sith. Experience the sweeping tale of good and evil, of myth and magic, of innocence and power–and witness the tragic transformation of Anakin Skywalker from mere slave to one of the greatest, most powerful, and feared villains of the galaxy: Darth Vader.
“The path has been placed before you, Anakin.
The choice to take it must be yours alone.”
On the barren desert world of Tatooine, young Anakin Skywalker toils by day and dreams by night . . . of traveling the stars to worlds he’s only heard of in stories. When Jedi Knight Qui-Gon Jinn and his apprentice, Obi-Wan Kenobi, cross paths with Anakin, it marks the beginning of the drama that will become legend. Courageous to the point of recklessness, Anakin comes of age in a time of great upheaval. The attempted assassination of Senator Padmé Amidala thrusts the Republic close to the edge of disaster–and brings Anakin and Padmé into a secret romance as intense as it is forbidden.
As combat escalates across the galaxy, the stage is set for an explosive endgame. Tormented by unspeakable visions, Anakin edges closer to the brink of a decision with profound ramifications. It remains only for Darth Sidious to strike the final staggering blow against the Republic–and to ordain a fearsome new Sith Lord: Darth Vader.
THE PHANTOM MENACE
by Terry Brooks, based on the story and screenplay by George Lucas
ATTACK OF THE CLONES
by R. A. Salvatore, from a story by George Lucas and a screenplay by George Lucas and Jonathan Hales
REVENGE OF THE SITH
by Matthew Stover, based on the story and screenplay by George Lucas
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Homeland (Drizzt "4: Paths of Darkness") (Forgotten Realms: The Legend of Drizzt, Book I)
The thrilling first adventure in the classic D&D fantasy series, the Dark Elf Trilogy—perfect for fans of the tabletop RPG and Dungeons & Dragons: Honor Among Thieves.
Discover the origin story of one of the greatest heroes of the Forgotten Realms: drow ranger Drizzt Do’Urden.
As the third son of Mother Malice and weaponmaster Zaknafein, Drizzt Do’Urden must be sacrificed to Lolth, the evil Spider Queen, per the traditions of their matriarchal drow society. But with the unexpected death of his older brother, young Drizzt is spared—though still at the mercy of his abusive sisters.
As Drizzt grows older, and proves himself to be a formidable warrior at Melee-Magthere Academy, he realizes his idea of good and evil does not match up with those of his fellow drow, who show only cruelty to the other races of the Underdark . . . Can Drizzt stay true to himself in a such an unforgiving, unprincipled world?
Drizzt Do’Urden, first introduced in The Icewind Dale Trilogy, quickly became one of the fantasy genre’s standout characters. With Homeland, Salvatore pulls back the curtain to reveal the fascinating tale of how this hero came to be—how this one lone drow walked out of the shadowy depths of the Underdark to leave behind an evil society and a family that wanted him dead.
Homeland is the first book in the Dark Elf Trilogy and the Legend of Drizzt series.
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Exile (Drizzt "4: Paths of Darkness") (The Legend of Drizzt)
Dark elf Drizzt Do’Urden fights for his survival in the labyrinthine tunnels of the Underdark
Ten years have passed since we last saw Drizzt Do’Urden and his magical feline companion, Guenhwyvar—and much has changed. Exiled from Menzoberranzan, the city of his childhood and the hub of drow society, Drizzt now wanders the subterranean maze of the Underdark in search of a new home.
As I became a creature of the empty tunnels, survival became easier and more difficult all at once. I gained in the physical skills and experience necessary to live on. I could defeat almost anything that wandered into my chosen domain. It did not take me long, however, to discover one nemesis that I could neither defeat nor flee. It followed me wherever I went—indeed, the farther I ran, the more it closed in around me. My enemy was solitude, the interminable, incessant silence of hushed corridors.
But loneliness is not the only thing that preys on Drizzt: His drow enemies, including his own siblings, would like nothing more than to see him dead. They begin their own search of the Underdark tunnels with murder on their minds, forcing Drizzt to watch his back at every turn.
Exile is the second book in the Dark Elf Trilogy and the Legend of Drizzt series.
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Passage to Dawn (Forgotten Realms: Legacy of the Drow, Book 4)
Revenge and Resurrection in a Frozen Wasteland!
Drizzt and Catti-brie have been away from Mithral Hall for six long years, but the pain of a lost companion still weighs heavily on their strong shoulders. Chasing pirates aboard Captain Deudermont's Sea Sprite is enough to draw their attention away from their grief. Then a mysterious castaway on an uncharted island sends them back to the very source of their pain, and into the clutches of a demon with vengeance on his mind.
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The Lone Drew. The Hunter's Blades Triolgy. Book II
This title is the second hardcover release in the latest trilogy from R.A. Salvatore, which once again features his popular dark elf signature character. The hardcover release of the first title in this trilogy, The Thousand Orcs, had the highest debut ever for a Salvatore title on the New York Times best-seller list, and it remained on the list for an unprecedented 10 weeks. The Thousand Orcs hardcover was also the fastest-selling novel in the history of Wizards of the Coast, Inc.
Alone on the battlefield.
Surrounded by death.
Cornered by enemies.
And ready to die.
Drizzt Do’Urden has become an orc’s worst nightmare: a lone drow with nothing to lose and nowhere to run. As the North spirals into chaos and war, one dark elf has decided to take it personally, and it will take an army to stop him.
The Hunter’s blades have been drawn, and Drizzt will never be the same.
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The Silent Blade (Forgotten Realms: Paths of Darkness, Book 1)
When the vile Crystal Shard once again reveals itself, Drizzt must race against his most formidable enemies in hopes of destroying it before it finds the one being that can help it enslave the world: a dark elf named Jarlaxle.
Winner of the Origins Award for best game-related novel of 1998, The Silent Blade marked the return of Drizzt to the wind-swept tundra of the Forgotten Realms world. This deluxe reissue features a new Todd Lockwood cover and an introduction from The New York Times best-selling author Philip Athans, who has served as Salvatore's editor for almost a decade, starting with the original release of this book.
From the Hardcover edition.
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Road of the Patriarch (Forgotten Realms: The Sellswords, Book 3)
To her, to her dying breath, you were the untouchable one, the one whose flesh her dagger could not penetrate.
THE ASSASSIN
A cold and emotionless killer for whom every soul has a price, even his own, embarks on a path to find out just how high that price can be.
THE MERCENARY
A dark elf of limitless guile dares to challenge a king, and carve for himself a place in the inhospitable World Above.
ILNEZHARA and TAZMIKELLA are ancient dragons of great power, accustomed to easily manipulating the humans around them. But not all humans are so easily led. When they pushed Entreri and Jarlaxle into the heart of the Bloodstone Lands, not even they could have imagined the strength of the human assassin’s resolve, or the limitless expanse of the drow mercenary’s ambition.
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Passage to Dawn (Forgotten Realms: The Legend of Drizzt, Book X)
Drizzt and his companions journey from the Sword Coast to the Shining Mountains where the renegade dark elf and friends forge new alliances, renew old friendships, and battle an evil that seeks to destroy them and their loved ones.
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The Pirate King: The Legend of Drizzt
Drawn into a battle against nefarious pirates, Drizzt questions if ‘the greater good’ is worth the cost of innocent lives
A shadowy organization of mages and pirates known as the Arcane Brotherhood has long held the city of Luskan in their power, but corruption now eats away at their ranks. Seeing this as an opportunity to finally defeat their leader, Arklem Greeth, legendary pirate hunter Captain Deudermont hatches a plot that will free the city of the Brotherhood’s iron grip.
Elsewhere, Drizzt and Regis depart for Icewind Dale, where they suspect Wulfgar—having returned his adopted daughter to her biological mother—now lives in isolation. When they cross paths with Captain Deudermont on their journey, the pirate hunter reveals his plans and recruits the duo to fight against the Arcane Brotherhood. But rescuing Luskan from itself proves more difficult—and more violent—than anyone anticipated, leaving all to question if they will destroy the city before they can actually save it.
The Pirate King is the second book in the Transitions trilogy and the twenty-first installment in the Legend of Drizzt series.
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The Crystal Shard (Drizzt "4: Paths of Darkness")
Drizzt Do’Urden finds new friends and foes in the windswept towns of Icewind Dale, also the setting of the Dungeons & Dragons adventure book Rime of the Frostmaiden.
With his days in the Underdark far behind him, drow ranger Drizzt Do’Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north.
It’s in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshininbon—the fabled Crystal Shard.
The Crystal Shard is first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.
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Promise of the Witch-king by Salvatore, R. A. ( Author ) ON Nov-03-2006, Paperback
Entreri and Jarlaxle find themselves in the Bloodstone Lands, caught between the ghost of a power-mad lich and the fury of an oath-bound knight
One of the long-lost books of the late Witch-King, Zhengyi, has been found. Its pages promise unimaginable powers—and the threat of death. But even the fact that the book kills anyone foolish enough to crack its cover does not stop people from fight over it . . .
Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn’t take long for them to find themselves trapped in the middle of a struggle between powerful forces that would like nothing more than to see them both dead—or worse. But Entreri and Jarlaxle aren’t just any wandering sellswords, and the ancient evils and bitter blood-feuds of the wild Bloodstone Lands may have finally met their match.
Promise of the Witch-King is the second book in the Sellswords trilogy and the fifteenth book in the Legend of Drizzt series.
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The Halfling's Gem (Drizzt "4: Paths of Darkness") (The Legend of Drizzt)
Experience Dungeons & Dragons as you’ve never experienced it before in this epic fantasy adventure set in the Forgotten Realms.
Drizzt Do’Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy.
Artemis Entreri has taken Regis back to his former master, Pasha Pook—but Drizzt Do’Urden and Wulfgar are fast on the assassin’s heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer’s true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur’s Gate, and beyond, in search of their friend.
Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis’ captors thwart Drizzt and Wulfgar’s mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis?
The Halfling’s Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.
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The Stowaway: Stone of Tymora, Book I
by R.A. Salvatore, Geno Salvatore
From the author of more than a dozen New York Times best sellers and his son, comes the first installment of a brand-new fantasy trilogy written just for young readers...
Barely a teen and already guarding a secret that could jeopardize his young life, Maimun is marked for death. With the help of a mysterious stranger, the boy escapes his village and flees out to sea, stowing away on the pirate hunting ship, Sea Sprite, where he comes across a most unlikely ally: the dark elf Drizzt Do'Urden. With a half-demon determined to destroy him, and a crew of sailors resentful of the trouble he's caused, Maimun must find the courage to prove his worth, both to his friends and to himself.
Nearly two decades ago, R.A. Salvatore introduced the world to Drizzt D'Urden in a series that has since become a fantasy classic and a consistent presence on best seller lists. Now, for the first time, Salvatore partners with his son Geno to craft a brand-new story just for young readers, featuring a cameo of the most beloved fantasy character of all time.
For young readers seeking the next great fantasy saga or for long-time fans who can't miss any installment in the Drizzt saga, this book delivers all the action, intrigue, and magic you've come to expect from the Salvatore name.
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Streams Of Silver (Drizzt "4: Paths of Darkness") (Forgotten Realms: The Legend of Drizzt, Book V)
The epic tale of everyone’s favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold—the fifth chapter in the Dungeons & Dragons-inspired fantasy series.
Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis—and the call of a dream that, at long last, Bruenor has decided to fulfill.
Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight—together.
Streams of Silver is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.
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Gauntlgrym: Neverwinter Saga, Book I
Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym: ruins said to be rich with ancient treasure and arcane lore. But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter—a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can’t stop it on their own. They’ll need help, and from the last people they ever thought to fight alongside again: Drizzt and Bruenor.
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The Ghost King: The Legend of Drizzt
In the gripping conclusion to the New York Times–bestselling Transitions trilogy, Drizzt Do’Urden comes face-to-face with a power that will change Faerûn forever
With the collapse of Mystra’s Weave and the onslaught of the Spellplague, all of Faerûn is thrown into chaos. But as magic turns more dangerous and unreliable, an even greater foe presents itself: the Ghost King, an entity that contains the combined might of a dragon, a mind flayer, and the Crenshinibon—the demonic crystal shard thought to be destroyed years ago. When Jarlaxle, a drowmercenary, is targeted by the Ghost King, he knows his life hinges on finding the Deneir priest named Cadderly Bonaduce. But to find Cadderly, he must travel to the cathedral in Spirit Soaring, the very place from which he is banned. And to enter Spirit Soaring, he must first his recruit his old enemy Drizzt Do’Urden to his cause.
When Catti-brie is struck by an errant strand of the Weave, Jarlaxle is able to convince Drizzt and Bruenor that their plights are one and the same. Together, they travel to Spirit Soaring, where the priests and mages of Deneir—led by Cadderly—rush to arm themselves against the Ghost King. But with many losing faith and time quickly running out, the battle ahead looks more than dire than ever.
The Ghost King is the third book in the Transitions trilogy and the twenty-second installment in the Legend of Drizzt series.
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ThePirate King by Salvatore, R. A. ( Author ) ON Oct-01-2008, Hardback
Drizzt returns to Luskan, and the Realms will never be the same!
The Arcane Brotherhood has long held the city of Luskan in their power, but when corruption eats away at their ranks, Captain Deudermont comes to the rescue of a city that has become a safe haven for the Sword Coast's most dangerous pirates. But rescuing a city from itself may not be as easy as Deudermont thinks, and when Drizzt can't talk him out of it, he'll be forced to help.
Drizzt is back in action again, and bringing more changes to the Forgotten Realms setting. This all new hardcover adventure will keep Drizzt fans guessing the whole way, with edge-of-your-seat action and plot twists that even the most casual reader of the Forgotten Realms novel line can't afford to miss!
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Sojourn The Legend of Drizzt
Lone drow Drizzt Do’Urden emerges from the Underdark into the blinding light of day in this epic final chapter in the Dungeons & Dragons-inspired Dark Elf Trilogy.
After years spent in the ruthless confines of the Underdark, Drizzt Do’Urden has emerged from the subterranean society of his youth to start a new life. Accompanied by his loyal panther, Drizzt begins exploring the surface of Faerûn, a world unlike any he has ever known. From skunks to humanoids to shapeshifters, Faerûn is full of unfamiliar races and fresh dangers, which Drizzt must better understand if he is to survive.
But while Drizzt acts with the best intentions, many of the surface dwellers regard him with fear and distrust. Can he manage to find faithful allies in this foreign land—or is he doomed to be a lonely outsider, just as he was in the Underdark?
Sojourn is the third book in the Dark Elf Trilogy and the Legend of Drizzt series.
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Hero: The Legend of Drizzt
New York Times–bestselling series: The saga of one of fantasy's most beloved heroes reaches a sweeping, epic climax in this conclusion to the Homecoming trilogy
Something akin to "peace" has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go Menzoberranzan, the City of Spiders will crawl forever on.
And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow there is only a single final quest: a search for peace, for family, for home—for the future.
Hero is the third book in the Homecoming trilogy and the thirty-third book in the Legend of Drizzt series.
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The Crystal Shard: Dungeons & Dragons Book 1 of The Icewind Dale Trilogy
Dungeons & Dragons hero Drizzt Do’Urden finds new friends and foes in the first book of the iconic Icewind Dale Trilogy.
With his days in the Underdark far behind him, drow ranger Drizzt Do’Urden sets down roots in the windswept Ten-Towns of Icewind Dale. A cold and unforgiving place, Ten-Towns sits on the brink of a catastrophic war, threatened by the barbarian tribes of the north.
It’s in the midst of battle that a young barbarian named Wulfgar is captured and made the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a warrior, and the soul of a hero. But it will take even more than that to defeat the corrupt wizard who wields the demonic power of Crenshinibon—the fabled Crystal Shard.
The Crystal Shard is the first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.
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The Finest Edge of Twilight: Dungeons & Dragons
The daughter of legendary Dungeons & Dragons adventurers Drizzt Do’Urden and Catti-brie fights to build her own legacy in a brand-new series from R. A. Salvatore.
My name is not “Drizzt’s daughter.”
Breezy Do’Urden is more than just the heir of legendary heroes. For the past decade, she has dedicated herself to the study of combat, magic, and more recently, to the elusive Way of Shadow, honing her body and mind into a keen and singular weapon. But even after years of effort, her parents, Drizzt and Cattie-brie, struggle to see Breezy as more than just their little girl. Determined to prove them wrong, Breezy takes on the most intense challenge she can: to fight her way to becoming a Master of Dragons at the renowned Monastery of the Yellow Rose.
Meanwhile, in the shadows of Westbridge, Dahlia Sin’felle plots her rise to power. Once a broken soul, Dahlia has few friends and fewer options to make her way through the world. But Dahlia believes she has discovered a new path to restored glory: the transformative charm and cunning of a vampire. With every step toward immortality, she consolidates her influence, building an empire from the darkness, even as she contends with her own monstrous instincts—and her complicated past with Breezy’s family.
As Breezy fights her way through the shadows, and Dahlia follows her dark ambitions, both seek to find their place in a world that can be both brutal and beautiful. No matter the challenges, their divergent paths are forged by the same choice: their fates will be theirs and theirs alone.
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Passage to Dawn: Dungeons & Dragons Book 4 of The Legacy of the Drow Series
Danger awaits Drizzt Do’Urden and Catti-brie on the high seas in the final installment of The Legacy of the Drow series and the tenth book in the greater Legend of Drizzt.
It has been six years since the fateful Battle of Mithral Hall. For Drizzt Do’Urden and Catti-brie, this means six long years apart from their companions, and six long years of loss weighing heavily on their shoulders. But aboard Captain Deudermont’s Sea Sprite, there’s been no time for grief. Their days are consumed by the vastness of the Sword Coast, by salt spray and rolling clouds, and, more than anything, by the captain’s relentless pursuit of pirates.
Yet just as Drizzt begins to settle into the patterns of life at sea, he receives a strange message, the contents of which send him and Catti-brie back to the very source of their pain—and into the clutches of a demon with vengeance on his mind.
Passage to Dawn is the fourth book in the Legacy of the Drow series and the tenth book in the Legend of Drizzt series.
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Starless Night: Dungeons & Dragons Book 2 of The Legacy of the Drow Series
To protect his friends, Drizzt Do’Urden returns to the City of Spiders in the second book of The Legacy of the Drow series and the eighth book in the greater Legend of Drizzt.
Though Drizzt Do’Urden is still reeling from an unexpected death, he is allowed little time to grieve. Dark elves hell-bent on destruction are gathering in the caverns deep under Mithral Hall. To keep his adopted home and family safe, Drizzt must now return to the dreadful city of his birth.
Nicknamed the City of Spiders, Menzoberranzan is one of the most dangerous places in the already perilous Underdark. For Drizzt, a rogue elf with a price on his head, setting foot inside the city is no small risk—it’s certain death. But he and his companions are no strangers to such dire circumstances. Driven by their love for and loyalty to the dwarves of Mithral Hall, they will engage the dark elves in combat and willingly lay down their lives.
Starless Night is the second book in the Legacy of the Drow series and the eighth book in the Legend of Drizzt series.
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