Books by Official Dungeons & Dragons Licensed

Dungeons & Dragons Art & Arcana: A Visual History

by Jon Peterson, Michael Witwer, Kyle Newman, Sam Witwer, Official Dungeons & Dragons Licensed

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity.

FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD

From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

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Dungeons & Dragons Stickerology: Legendary Stickers of Monsters, Magical Items, and More

by Official Dungeons & Dragons Licensed

Filled with vibrant images showcasing the extraordinary world of Dungeons & Dragons, this collectible sticker book is a must-have for D&D players of all ages.

This officially licensed book is packed with stickers from the Dungeons & Dragons archives—a treasure trove of adventuring relics, beasts, weaponry, and more. Decorate journals, adorn tech accessories, and deck out character sheets with uniquely designed, detailed stickers.

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Characters & Quests (Dungeons & Dragons): A Young Adventurer's Workbook for Creating a Hero and Telling Their Tale (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed

From the world’s most beloved tabletop role-playing game, Dungeons & Dragons, comes an interactive workbook for imagining, creating, and capturing on paper your own epic characters and adventurers.

For young players just discovering the magical world of Dungeons & Dragons, designing their own characters can be exciting yet intimidating. Characters & Quests is a space for capturing thoughts, brainstorms, and sketches all in one place! Inside you'll find:

• Easy-to-choose character-building guides with characteristics to check off, such as race, class, background, and personality
• Space to describe your adventuring party’s characters and how they interact with others
• Guided pages for sketching characters and maps
• Questions and tips on how to prepare for different adventures and battles
• Prompts for writing about epic D&D sessions with friends

From developing a character’s attributes to strategizing battle tactics with your party to keeping notes from your campaign interactions, this is the ultimate workbook for budding worldbuilders.

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Dungeons & Dragons Worlds & Realms: Adventures from Greyhawk to Planescape and Beyond

by Official Dungeons & Dragons Licensed, Adam Lee

Celebrate fifty years of the spellbinding settings and planes of Dungeons & Dragons with this beautifully illustrated exploration of the multiverse.

Worlds & Realms is an illustrated, story-driven retrospective celebrating the immersive worldbuilding of D&D since the iconic game’s inception in 1974. Legendary mage Mordenkainen takes adventurers on a fantastical journey through the multiverse, delving into memorable and fascinating lore and locations across all five editions of the game.

With Mordenkainen’s guidance, readers will revisit worlds that have come to define D&D over the decades, from the familiar realms of the Material Plane to lands beyond the Astral Sea. Mordenkainen’s philosophical musings provide a mage’s-eye view of the worlds’ unique features, creatures, and characters, captivating readers’ imaginations as they learn more about the history and mysteries of the multiverse. Additionally, readers will join adventuring parties with inhabitants of each realm through exclusive short stories by award-winning contributors Jaleigh Johnson, Jody Houser and Eric Campbell, Jasmine Bhullar, and Geoffrey Golden.

Full of exciting and enchanting artwork showing fifty years of gameplay evolution from vintage D&D through the present, with original cover and chapter-opener illustrations, Worlds & Realms is a spellbinding tour of the strange and wonderful worlds of the multiverse, appealing to both new and long-standing fans alike.

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The Dungeon Master's Campaign Journal (Dungeons & Dragons)

by Official Dungeons & Dragons Licensed

None

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The Player's Campaign Journal (Dungeons & Dragons)

by Official Dungeons & Dragons Licensed

None

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The Dungeons & Dragons Tarot Deck: A 78-Card Deck and Guidebook

by Official Dungeons & Dragons Licensed

Featuring all-new illustrations and a short guide to tarot, this 78-card deck aligns iconic Dungeons & Dragons characters and creatures with the Major and Minor Arcana of tarot.

This officially licensed tarot deck pays homage to the lore of Dungeons & Dragons by pairing characters and encounters with the Major and Minor Arcana of tarot. The characters of the Major Arcana align to the Rider-Waite Tarot while the suits of the Minor Arcana are mapped to abilities within the game of D&D. Beautifully illustrated with exclusive art, the deck also includes a booklet that introduces players to tarot, explains the meanings of the cards, and includes prompts to add dynamic twists to your D&D experience, making this the ultimate collectible for dungeon masters, players, and fans of RPGs.

NOTE: The Dungeons & Dragons Tarot Deck is not a gameplay accessory

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Warriors & Weapons (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools.

In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.

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Dungeons & Tombs (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

This introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the prisons, castles, traps, and labyrinths where players find adventure in D&D.

In this illustrated guide for new players, you'll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with original illustrations and archival images, the book shines a spotlight down the dark, foreboding corners of the most infamous locations in the worlds of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations you may find yourself in when on D&D adventures.

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Wizards & Spells (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game.

This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D.

The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.

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Monsters & Creatures (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

This introductory guide to DUNGEONS & DRAGONS provides a fun and immersive primer to its beasts and monsters.

In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons and presented with one-of-a-kind entries for some of its most sinister, foul, and memorable monsters. Featuring amazing illustrations and expert insights on some of D&D's most dangerous monsters, the guide shines a spotlight on the beasts that scare, excite, and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards or soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory "Encounter" stories so readers can practice the problem-solving skills they'll need to fight these monsters when they play a D&D adventure of their own.

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Beasts & Behemoths (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

Study this guide and keep it close at hand--this manual of monsters might save your life! This immersive illustrated bestiary introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths.

This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unusual creatures, from the minuscule to the massive, that fill the fantastic world of the game. This guide features easy-to-follow and entertaining explanations of where to find each beast, their strange abilities and magical powers, and how to defeat them, along with amazing illustrations that will ignite your imagination. Organized by size from small to large, bigger and more dangerous monsters are introduced with every turn of the page.

Beasts & Behemoths is a perfect way for new players and young fantasy fans to learn about the monsters an adventuring party can meet, with profiles full of example encounters and storytelling tips that encourage creative problem-solving skills when battling beastly foes.

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Lore & Legends: A Visual Celebration of the Fifth Edition of the World's Greatest Roleplaying Game (Dungeons & Dragons)

by Jon Peterson, Michael Witwer, Kyle Newman, Sam Witwer, Official Dungeons & Dragons Licensed

An illustrated guide to Dungeons & Dragons’ beloved fifth edition told through interviews, artwork, and visual ephemera from the designers, storytellers, and artists who bring it to life.

When the reimagined fifth edition of Dungeons & Dragons debuted in the summer of 2014, the game was on the brink of obsolescence. But within a few short years, D&D found greater success than it had ever enjoyed before, even surpassing its 1980s golden age. How did an analog game nearly a half century old become a star in a digital world? For the first time, Lore & Legends reveals the incredible ongoing story of Dungeons & Dragons fifth edition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D—its development, evolution, cultural relevance, and popularity—through exclusive interviews and more than 900 pieces of artwork, photography, and advertising curated and analyzed by the authors of the bestselling and Hugo Award–nominated Dungeons & Dragons Art & Arcana.

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Places & Portals (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King

Explore the geography, inhabitants, and legends of Dungeons & Dragons landscapes, from the challenges of the Forgotten Realms to spaces and places beyond, with this illustrated guide to adventurous travel.

In this illustrated guide for new players, you’ll be transported to the wondrous and magical realms of Dungeons & Dragons and given a one-of-a-kind course on all the places and portals adventurers can explore. Featuring fascinating lore and easy-to-follow explanations, young fans’ imaginations will ignite as they discover the unique quests, challenges, and magic that await in each destination.

With original, action-packed illustrations and advice on wilderness survival, creating overland maps, and the basics needed for any journey, this book provides the perfect introduction to young fans looking to traverse the worlds of D&D—and encourages them to create their own!

Adventure exists in incredible locations, and Places & Portals will help you explore it all!

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The Monsters & Creatures Compendium (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub

Discover the terrifying monsters and fascinating beasts of Dungeons & Dragons with this A-to-Z illustrated guide to all the creatures you might encounter during your adventures.

In this single-volume collection of all the creature profiles from the first six books in the Young Adventurer's Guide series, you’ll find the wild and wondrous creatures that populate the world of Dungeons & Dragons. Pore over profiles of dragons (from chromatic to metallic), owlbears, unicorns, and more, each accompanied by vivid illustrations. Narrative encounters and storytelling prompts help you strategize so you can make sure to best these beasts in your own campaigns.

With beautiful illustrations and advice on what to do should you come across these magical and terrifying creatures, The Monsters & Creatures Compendium provides the perfect guide for young fans and new players traversing the worlds of D&D.

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Artificers & Alchemy (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King

An immersive, one-of-a-kind guide to the wondrous magical items and creatures of Dungeons & Dragons, the world’s most beloved tabletop role-playing game

Featuring amazing illustrations and expert insights, Artificers & Alchemy explores peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects.If you’re eager to start your own D&D adventures, this guidebook provides the perfect starting point to creating worlds of fantasy and weaving an epic story all your own.

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The Young Adventurer's Collection [Dungeons & Dragons 4-Book Boxed Set]: Monsters & Creatures, Warriors & Weapons, Dungeons & Tombs, and Wizards & Spells (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

Explore the worlds of Dungeons & Dragons and discover your path to adventure with these illustrated, introductory guides for new adventurers.

Immerse yourself in the fantastic world of Dungeons & Dragons! This collection introduces young fans to some of the exciting characters, locations, creatures, and magical elements useful for creating your own epic, adventure-filled D&D tales.

Monsters & Creatures shines its torchlight on the beasts that haunt, hunt, and horrify adventurers—from deep underground caverns to wild forests, rocky mountains, and the soaring skies above.

Imagine the hero you want to be with guidance from Warriors & Weapons, and equip it with the weaponry, armor, clothing, and equipment that’s essential for adventuring—whether you plan to embark on your own or take up a quest with friends.

Dungeons & Tombs illuminates the dark and foreboding corners of the most infamous locations in the worlds of D&D, with tips and tricks to help you survive the dungeons, deathtraps, and dangerous situations you’ll encounter in those places.

Explore magic in D&D with Wizards & Spells, an introduction to some of the wizards, sorcerers, and enchanted beings that you may encounter on your adventures. Learn about the magic abilities that make them special and decide if you want your own D&D character to have the power to cast spells.

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Dragons & Treasures (Dungeons & Dragons): A Young Adventurer's Guide (Dungeons & Dragons Young Adventurer's Guides)

by Official Dungeons & Dragons Licensed, Jim Zub

No creature is more fascinating and terrifying to an adventurer than a dragon! This illustrated guide takes a deeper look at the abilities, personalities, and treasure collections of every major dragon type in Dungeons & Dragons.

Dragons & Treasures transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unique characteristics, fabled treasures, and wondrous artifacts of the most legendary of creatures: dragons! The book profiles all main dragon classes, and features easy-to-follow and entertaining explanations of how to identify and interact with these legendary beasts during your adventures. Advice, encouragement, and storytelling tips provide strategies for dealing with dragon encounters, hoards of treasure, and draconic artifacts, along with action-packed illustrations that will ignite your imagination.

Dragons & Treasures is the perfect way for young fans to learn how to incorporate dragons into their stories, whether as foes, allies, or something in between.

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Bestiary Notebook Set (Dungeons & Dragons): 8 Mini Notebooks

by Official Dungeons & Dragons Licensed

This officially licensed 8-notebook boxed set with red foil stamping and spot gloss on the slipcase features some of the most iconic beasts and creatures of Dungeons & Dragons. It's perfect for notetaking and world-building, a must-have gift for D&D players as well as RPG, sci-fi, fantasy, and horror lovers.

This boxed set of 8 pocket-size notebooks pays homage to some of Dungeons & Dragons most beloved beasts and creatures. Each notebook cover features a different monster in a new, modern design, while the interior includes a brief history of each creature. Handpicked to include a mix of fearsome creations and fan favorites, Dungeons and Dragons Bestiary Notebook Set is a must-have collector's item for any D&D fan.

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Player's Workbook of Epic Adventures (Dungeons & Dragons) An Official Companion to the Player's Handbook

by Official Dungeons & Dragons Licensed, Andrew Wheeler

Your epic Dungeons & Dragons adventures start here! Packed with exercises, prompts, visual guides, and other activities, this officially licensed interactive workbook is designed to prepare new players and enrich experienced ones.

Never played Dungeons & Dragons before? Fear not, adventurer! Simply looking to level up your game? Hail and well met! Intended to introduce new players to the world’s greatest roleplaying game and provide new insights for experienced players, this interactive workbook guides you through the basics of fifth edition D&D. Through fun writing and brainstorming exercises, you will:

· choose a class, subclass, and origin for your character
· craft your character’s unique backstory and personality
· get to know your party
· plan responses to story scenarios
· envision your character’s advancement
· and much more!

As an official companion to the revised and expanded Player’s Handbook, this workbook is a helpful resource for embracing D&D’s new core rulebooks. There’s never been a better time to gather your party and begin your adventures!

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Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons) An Official Companion to the Dungeon Master's Guide

by Official Dungeons & Dragons Licensed, Andrew Wheeler

Unleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to prepare new Dungeon Masters and enrich experienced ones.

Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:

• create an exciting campaign setting for your players
• practice improvisation and roleplaying as a DM
• craft tantalizing rewards and intriguing magic items
• weave compelling story hooks with over twenty-five scenarios
• learn the basics of mapmaking
• and more!

An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!

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Lore and Legends [Special Edition, Boxed Book and Ephemera Set] A Visual Celebration of the Fifth Edition of the World's Greatest Roleplaying Game

by Jon Peterson, Michael Witwer, Kyle Newman, Sam Witwer, Official Dungeons & Dragons Licensed

A deluxe special edition of Lore & Legends, an illustrated guide to Dungeons & Dragons' beloved fifth edition.

When the reimagined fifthedition of Dungeons & Dragons debuted in the summer of 2014, the game was on the brink of obsolescence. But within a few short years, D&D found greater success than it ever enjoyed before, even surpassing its 1980s Golden Age. How did an analog game nearly a half-century old become a star in a digital world? For the first time, Lore & Legends reveals the incredible ongoing story of Dungeons & Dragons fifthedition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D-its development, evolution, cultural relevance, and popularity-through exclusive interviews and more than 900 pieces of artwork, photography, and advertising curated and analyzed by the authors of the bestselling and Hugo-nominated Dungeons & DragonsArt & Arcana.

The special edition features original cover and slipcase illustrations by Hydro74, three gatefold Through the Ages features that showcase how the artwork of several iconic monsters and characters has changed across editions, and a pull-out drawer that doubles as a dice tray. The drawer holds a 24" x 36" adventure map of Faer n illustrated by Jared Blando, an 8" x 10" art print of the original fifth edition Starter Set cover artwork by Jaime Jones,and a custom resin d20 die.

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Heroes' Feast (Dungeons & Dragons) The Official D&D Cookbook

by Jon Peterson, Michael Witwer, Kyle Newman, Official Dungeons & Dragons Licensed

NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons

“Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine 

From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world.

Heroes’ Feast
includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.

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Puncheons and Flagons The Official Dungeons & Dragons Cocktail Book [A Cocktail and Mocktail Recipe Book]

by Official Dungeons & Dragons Licensed, Andrew Wheeler

Complement any game night with 75 deliciously clever Dungeons & Dragons-themed cocktails and bar bites to sustain any group of players for any time of day.

“This book is all around beautiful! The photos are gorgeous, the recipes are well written and easy to follow, plus the lore behind each item puts me directly into the D&D universe.”—Chef Mike Haracz, host of Heroes’ Feast

Entertain fabulously while you adventure in your next D&D campaign! Puncheons & Flagons is a delightful and fun-filled cocktail and snacks book filled with fare that would be served up at your character’s favorite tavern, inn, or market along the Sword Coast. All seventy-five dishes, created by a professional recipe developer, are easy to prepare and provide everything you need for hosting and entertaining with D&D flair.

Dishes are organized by in-world drinking establishment and by base ingredient with options for every occasion—especially game nights!—including:

• Adventurous cocktails such as Necromancer and Hand of Vecna
• Batch cocktails such as Candlekeep Tea and Faerie Fire
• Nonalcoholic concoctions such as Mourning Cup and Baldurian Tonic
• Tasty morsels such as Luiric Rarebit and High Sun Florentines

Drink up!

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The Young Adventurer's Collection Box Set 2 (Dungeons and Dragons 4-Book Boxed Set) Beasts and Behemoths, Dragons and Treasures, Places and Portals, Artificers and Alchemy

by Official Dungeons & Dragons Licensed, Jim Zub, Stacy King, Andrew Wheeler

Explore the worlds of Dungeons & Dragons and discover your path to adventure with these illustrated, introductory guides for new adventurers.

Immerse yourself in the fantastic magic and monsters of Dungeons & Dragons! This paperback collection introduces young fans to some of the exciting characters, locations, creatures, and magical elements useful for creating your own epic, adventure-filled D&D tales.

Keep Beasts & Behemoths close at hand-this manual of monsters might save your life! This immersive bestiary introduces you to D&D's most memorable monsters, from the smallest demiliches to the most dangerous rocs.

No creature is more fascinating and terrifying to an adventurer than a dragon! Dragons & Treasures presents a one-of-a-kind course on the unique personalities, fabled treasures, and wondrous artifacts of the most legendary of creatures- dragons!

Explore the geography, inhabitants, and legends of D&D realms with Places & Portals. Featuring fascinating lore, advice on wilderness survival, and the basics needed for any journey, this guide will help you traverse the worlds of D&D-and create your own!

Discover wondrous enchanted items and curious constructs with Artificers & Alchemy. Learn about autonomous created creatures like the warforged, peculiar phenomena like eldritch storms, and sentient weapons like Snicker-Snack the Greatsword, as well as the artificers who make them.

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The Book of Concealment (Dungeons & Dragons) A Game Screen and Journal in One

by Official Dungeons & Dragons Licensed

For any Dungeons & Dragons player, this officially licensed and beautifully illustrated Dungeons & Dragons journal features gridded pages and a hardcover case that doubles as a privacy game screen.

Designed with the Dungeon Master in mind but useful for all players and games, the case of this journal unfolds into a four-panel game screen—slide it off the paperback journal to reveal a stunningly illustrated scene by artist Hydro74. Use the screen to shield your own strategies for total concealment and the gridded journal to capture your campaign, build worlds, and jot down other notes from your sessions. The screen includes foil stamping and removeable stickers on the front and back and the journal includes a textured cover for the ultimate gift.

Game screen does NOT include D&D game rules or stats.

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The Beholder Puzzle A Dungeon and Dragons Jigsaw Puzzle: Jigsaw Puzzles for Adults

by Official Dungeons & Dragons Licensed, Official Official Dungeons & Dragons Licensed

Featuring a terrifying beholder, this officially licensed Dungeons & Dragons jigsaw puzzle is a great challenge for adventurers across the Realms.

Piece together the "eye-conic" cover art fromTheMonster Manual.Covered with eyes, armed with teeth, and protected by multiple forms of magic, this beholder lies ready to attack all who venture into the deepest caves and tunnels of the Underdark. With a finished size of 20 x 27 inches, this 1,000-piece jigsaw puzzle promises hours of fun packaged in one sturdy box.

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Dungeons & Dragons Fiends & Foes: Beasts, Villains, and Monstrosities from Across the Planes

by Official Dungeons & Dragons Licensed, Erin M. Evans

An officially licensed, in-world exploration of the art and lore of Dungeons & Dragons’s iconic villains, anti-heroes, and morally ambiguous characters.

"I am Glasya, Lord of the Sixth, Archduchess of Malbolge, and Princess of the Nine Hells. I would like a letter conveyed to someone who doesn't want to be found. Beyond that, I wish to give you a good story, and so we will set off on this quest, villain to villain, and we will see what happens, and who survives."

Fiends & Foes guides readers on a dangerous journey through the realms, framed as a quest to deliver a letter to an unknown and extremely powerful character. Each chapter presents art and fascinating lore about D&D's best-known villains, with quick information about each category of foe, deeper spotlights on significant characters, and an immersive encounter with a legendary evil. Starting with a request from Glasya, this path leads to Tiamat, Vecna, Strahd, Halaster Blackcloak, Lolth, Xanathar, Demogorgon, and many more sinister figures from the D&D multiverse.

With original, never-before-seen chapter opener illustrations and captivating artwork from official D&D adventures, Dungeons & Dragons Fiends & Foes is an immersive, story-driven exploration of the malevolent forces that plague the D&D multiverse.

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